|
| long | GameId [get, set] |
| | Gets or sets the ID of the game. More...
|
| |
| int | MapId [get, set] |
| | Gets or sets the map ID of the map where the match was played. More...
|
| |
| DateTime | GameCreation [get, set] |
| | Gets or sets the game creation time in UTC. Designates when the team select lobby is created and/or the game is made through match making; not when the game actually starts. More...
|
| |
| TimeSpan | GameDuration [get, set] |
| | Gets or sets the game duration. More...
|
| |
| string | GameMode [get, set] |
| | Gets or sets the game mode. This should equal one of the Models.GameMode values. More...
|
| |
| string | GameType [get, set] |
| | Gets or sets the game type. This should equal one of the Models.GameType values. More...
|
| |
| string | GameVersion [get, set] |
| | Gets or sets the game version (patch number). More...
|
| |
| virtual List< MatchParticipantIdentity > | ParticipantIdentities [get, set] |
| | Gets or sets the list of participants' identity information. More...
|
| |
| virtual List< MatchParticipant > | Participants [get, set] |
| | Gets or sets the list of participants' information. More...
|
| |
| string | PlatformId [get, set] |
| | Gets or sets the platform ID of the match. This should equal one of the Models.PlatformId values. More...
|
| |
| QueueType | QueueId [get, set] |
| | Gets or sets the game queue type. More...
|
| |
| Season | SeasonId [get, set] |
| | Gets or sets season when the game was played. More...
|
| |
| virtual List< MatchTeam > | Teams [get, set] |
| | Gets or sets team information. More...
|
| |
Contains detailed game information.