RiotNet  8.0.0
A C#/.NET client for the Riot Games API.
Properties | List of all members
RiotNet.Models.Match Class Reference

Contains detailed game information. More...

Properties

long GameId [get, set]
 Gets or sets the ID of the game. More...
 
int MapId [get, set]
 Gets or sets the map ID of the map where the match was played. More...
 
DateTime GameCreation [get, set]
 Gets or sets the game creation time in UTC. Designates when the team select lobby is created and/or the game is made through match making; not when the game actually starts. More...
 
TimeSpan GameDuration [get, set]
 Gets or sets the game duration. More...
 
string GameMode [get, set]
 Gets or sets the game mode. This should equal one of the Models.GameMode values. More...
 
string GameType [get, set]
 Gets or sets the game type. This should equal one of the Models.GameType values. More...
 
string GameVersion [get, set]
 Gets or sets the game version (patch number). More...
 
virtual List< MatchParticipantIdentityParticipantIdentities [get, set]
 Gets or sets the list of participants' identity information. More...
 
virtual List< MatchParticipantParticipants [get, set]
 Gets or sets the list of participants' information. More...
 
string PlatformId [get, set]
 Gets or sets the platform ID of the match. This should equal one of the Models.PlatformId values. More...
 
QueueType QueueId [get, set]
 Gets or sets the game queue type. More...
 
Season SeasonId [get, set]
 Gets or sets season when the game was played. More...
 
virtual List< MatchTeamTeams [get, set]
 Gets or sets team information. More...
 

Detailed Description

Contains detailed game information.

Property Documentation

DateTime RiotNet.Models.Match.GameCreation
getset

Gets or sets the game creation time in UTC. Designates when the team select lobby is created and/or the game is made through match making; not when the game actually starts.

TimeSpan RiotNet.Models.Match.GameDuration
getset

Gets or sets the game duration.

The game duration is serialized as an integer representing the duration of the game in seconds.

long RiotNet.Models.Match.GameId
getset

Gets or sets the ID of the game.

string RiotNet.Models.Match.GameMode
getset

Gets or sets the game mode. This should equal one of the Models.GameMode values.

string RiotNet.Models.Match.GameType
getset

Gets or sets the game type. This should equal one of the Models.GameType values.

string RiotNet.Models.Match.GameVersion
getset

Gets or sets the game version (patch number).

int RiotNet.Models.Match.MapId
getset

Gets or sets the map ID of the map where the match was played.

virtual List<MatchParticipantIdentity> RiotNet.Models.Match.ParticipantIdentities
getset

Gets or sets the list of participants' identity information.

virtual List<MatchParticipant> RiotNet.Models.Match.Participants
getset

Gets or sets the list of participants' information.

string RiotNet.Models.Match.PlatformId
getset

Gets or sets the platform ID of the match. This should equal one of the Models.PlatformId values.

QueueType RiotNet.Models.Match.QueueId
getset

Gets or sets the game queue type.

Season RiotNet.Models.Match.SeasonId
getset

Gets or sets season when the game was played.

virtual List<MatchTeam> RiotNet.Models.Match.Teams
getset

Gets or sets team information.


The documentation for this class was generated from the following file: