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long | GameId [get, set] |
| Gets or sets the ID of the game. More...
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int | MapId [get, set] |
| Gets or sets the map ID of the map where the match was played. More...
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DateTime | GameCreation [get, set] |
| Gets or sets the game creation time in UTC. Designates when the team select lobby is created and/or the game is made through match making; not when the game actually starts. More...
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TimeSpan | GameDuration [get, set] |
| Gets or sets the game duration. More...
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string | GameMode [get, set] |
| Gets or sets the game mode. This should equal one of the Models.GameMode values. More...
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string | GameType [get, set] |
| Gets or sets the game type. This should equal one of the Models.GameType values. More...
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string | GameVersion [get, set] |
| Gets or sets the game version (patch number). More...
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virtual List< MatchParticipantIdentity > | ParticipantIdentities [get, set] |
| Gets or sets the list of participants' identity information. More...
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virtual List< MatchParticipant > | Participants [get, set] |
| Gets or sets the list of participants' information. More...
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string | PlatformId [get, set] |
| Gets or sets the platform ID of the match. This should equal one of the Models.PlatformId values. More...
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QueueType | QueueId [get, set] |
| Gets or sets the game queue type. More...
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Season | SeasonId [get, set] |
| Gets or sets season when the game was played. More...
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virtual List< MatchTeam > | Teams [get, set] |
| Gets or sets team information. More...
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Contains detailed game information.