RiotNet
8.0.0
A C#/.NET client for the Riot Games API.
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This object contains match participant information. More...
Properties | |
int | ChampionId [get, set] |
Gets or sets champion ID. More... | |
string | HighestAchievedSeasonTier [get, set] |
Gets or sets highest ranked tier achieved for the previous season, if any; otherwise null. Used to display border in game loading screen. This should equal one of the Tier values. More... | |
int | ParticipantId [get, set] |
Gets or sets the match participant ID (normally 1-10). More... | |
int | Spell1Id [get, set] |
Gets or sets the first summoner spell ID. More... | |
int | Spell2Id [get, set] |
Gets or sets the second summoner spell ID. More... | |
MatchParticipantStats | Stats [get, set] |
Gets or sets the participant statistics. More... | |
TeamSide | TeamId = new MatchParticipantStats() [get, set] |
Gets or sets the team ID. More... | |
MatchParticipantTimeline | Timeline [get, set] |
Gets or sets timeline data. Delta fields refer to values for the specified period. Diff fields refer to the deltas versus the calculated lane opponent(s). More... | |
This object contains match participant information.
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getset |
Gets or sets champion ID.
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getset |
Gets or sets highest ranked tier achieved for the previous season, if any; otherwise null. Used to display border in game loading screen. This should equal one of the Tier values.
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getset |
Gets or sets the match participant ID (normally 1-10).
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getset |
Gets or sets the first summoner spell ID.
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getset |
Gets or sets the second summoner spell ID.
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getset |
Gets or sets the participant statistics.
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getset |
Gets or sets the team ID.
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getset |
Gets or sets timeline data. Delta fields refer to values for the specified period. Diff fields refer to the deltas versus the calculated lane opponent(s).
Delta fields refer to values for the specified period (e.g. the gold per minute over the first 10 minutes of the game versus the second 20 minutes of the game). Diff fields refer to the deltas versus the calculated lane opponent(s).