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int | AltarsCaptured [get, set] |
| Gets or sets the number of assists. More...
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int | AltarsNeutralized [get, set] |
| Gets or sets the number of alters neutralized. More...
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int | Assists [get, set] |
| Gets or sets the number of assists. More...
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int | ChampLevel [get, set] |
| Gets or sets the champion level at the end of the game. More...
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int | CombatPlayerScore [get, set] |
| Gets or sets the player's combat score if the game was a dominion game. This value is always 0 for non-dominion games. More...
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long | DamageDealtToObjectives [get, set] |
| Gets or sets the amount of damage dealt to objectives. More...
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long | DamageDealtToTurrets [get, set] |
| Gets or sets the amount of damage dealt to turrets. More...
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long | DamageSelfMitigated [get, set] |
| Gets or sets the amount of self-mitigated damage. More...
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int | Deaths [get, set] |
| Gets or sets the number of deaths. More...
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int | DoubleKills [get, set] |
| Gets or sets the number of double kills. More...
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bool | FirstBloodAssist [get, set] |
| Gets or sets a flag indicating if participant got an assist on first blood. More...
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bool | FirstBloodKill [get, set] |
| Gets or sets a flag indicating if participant got first blood. More...
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bool | FirstInhibitorAssist [get, set] |
| Gets or sets a flag indicating if participant got an assist on the first inhibitor. More...
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bool | FirstInhibitorKill [get, set] |
| Gets or sets a flag indicating if participant destroyed the first inhibitor. More...
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bool | FirstTowerAssist [get, set] |
| Gets or sets a flag indicating if participant got an assist on the first tower. More...
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bool | FirstTowerKill [get, set] |
| Gets or sets a flag indicating if participant destroyed the first tower. More...
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long | GoldEarned [get, set] |
| Gets or sets the gold earned by the participant. More...
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int | GoldSpent [get, set] |
| Gets or sets the gold spent by the participant. More...
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int | InhibitorKills [get, set] |
| Gets or sets the number of inhibitor kills. More...
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int | Item0 [get, set] |
| Gets or sets the ID of the item in slot 0 at the end of the game. More...
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int | Item1 [get, set] |
| Gets or sets the ID of the item in slot 1 at the end of the game. More...
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int | Item2 [get, set] |
| Gets or sets the ID of the item in slot 2 at the end of the game. More...
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int | Item3 [get, set] |
| Gets or sets the ID of the item in slot 3 at the end of the game. More...
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int | Item4 [get, set] |
| Gets or sets the ID of the item in slot 4 at the end of the game. More...
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int | Item5 [get, set] |
| Gets or sets the ID of the item in slot 5 at the end of the game. More...
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int | Item6 [get, set] |
| Gets or sets the ID of the item in slot 6 at the end of the game. More...
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int | KillingSprees [get, set] |
| Gets or sets the number of killing sprees. More...
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int | Kills [get, set] |
| Gets or sets the number of kills. More...
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int | LargestCriticalStrike [get, set] |
| Gets or sets the largest critical strike. More...
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int | LargestKillingSpree [get, set] |
| Gets or sets the largest killing spree. More...
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int | LargestMultiKill [get, set] |
| Gets or sets the largest multi kill. More...
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int | LongestTimeSpentLiving [get, set] |
| Gets or sets the longest amount of time spent living. More...
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long | MagicDamageDealt [get, set] |
| Gets or sets the amount of magical damage dealt. More...
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long | MagicDamageDealtToChampions [get, set] |
| Gets or setsthe amount of magical damage dealt to champions. More...
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long | MagicalDamageTaken [get, set] |
| Gets or sets the amount of magic damage taken. More...
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int | TotalMinionsKilled [get, set] |
| Gets or sets the number of minions killed. More...
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int | NeutralMinionsKilled [get, set] |
| Gets or sets the number of neutral minions killed. More...
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int | NeutralMinionsKilledEnemyJungle [get, set] |
| Gets or sets the number of neutral jungle minions killed in the enemy team's jungle. More...
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int | NeutralMinionsKilledTeamJungle [get, set] |
| Gets or sets nthe number of eutral jungle minions killed in your team's jungle. More...
|
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int | NodeCapture [get, set] |
| Gets or sets the number of point captures if the game was a dominion game. This value is always 0 for non-dominion games. More...
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int | NodeCaptureAssist [get, set] |
| Gets or sets the number of point capture assists if the game was a dominion game. This value is always 0 for non-dominion games. More...
|
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int | NodeNeutralize [get, set] |
| Gets or sets the number of point neutralizations if game was a dominion game. This value is always 0 for non-dominion games. More...
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int | NodeNeutralizeAssist [get, set] |
| Gets or sets the number of point neutralization assists if the game was a dominion game. This value is always 0 for non-dominion games. More...
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int | ObjectivePlayerScore [get, set] |
| Gets or sets the player's objectives score if the game was a dominion game. This value is always 0 for non-dominion games. More...
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int | ParticipantId [get, set] |
| Gets or sets the participant ID. More...
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int | PentaKills [get, set] |
| Gets or sets the number of penta kills. More...
|
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long | PerkPrimaryStyle [get, set] |
| Gets or sets the primary rune style used. More...
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long | PerkSubStyle [get, set] |
| Gets or sets the secondary rune style used. More...
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long | Perk0 [get, set] |
| Gets or sets the perk 0 ID. More...
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long | Perk0Var1 [get, set] |
| Gets or sets the perk 0 var 1 value. More...
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long | Perk0Var2 [get, set] |
| Gets or sets the perk 0 var 2 value. More...
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long | Perk0Var3 [get, set] |
| Gets or sets the perk 0 var 3 value. More...
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long | Perk1 [get, set] |
| Gets or sets the perk 1 ID. More...
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long | Perk1Var1 [get, set] |
| Gets or sets the perk 1 var 1 value. More...
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long | Perk1Var2 [get, set] |
| Gets or sets the perk 1 var 2 value. More...
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long | Perk1Var3 [get, set] |
| Gets or sets the perk 1 var 3 value. More...
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long | Perk2 [get, set] |
| Gets or sets the perk 2 ID. More...
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long | Perk2Var1 [get, set] |
| Gets or sets the perk 2 var 1 value. More...
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long | Perk2Var2 [get, set] |
| Gets or sets the perk 2 var 2 value. More...
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long | Perk2Var3 [get, set] |
| Gets or sets the perk 2 var 3 value. More...
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long | Perk3 [get, set] |
| Gets or sets the perk 3 ID. More...
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long | Perk3Var1 [get, set] |
| Gets or sets the perk 3 var 1 value. More...
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long | Perk3Var2 [get, set] |
| Gets or sets the perk 3 var 2 value. More...
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long | Perk3Var3 [get, set] |
| Gets or sets the perk 3 var 3 value. More...
|
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long | Perk4 [get, set] |
| Gets or sets the perk 4 ID. More...
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long | Perk4Var1 [get, set] |
| Gets or sets the perk 4 var 1 value. More...
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long | Perk4Var2 [get, set] |
| Gets or sets the perk 4 var 2 value. More...
|
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long | Perk4Var3 [get, set] |
| Gets or sets the perk 4 var 3 value. More...
|
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long | Perk5 [get, set] |
| Gets or sets the perk 5 ID. More...
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long | Perk5Var1 [get, set] |
| Gets or sets the perk 5 var 1 value. More...
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long | Perk5Var2 [get, set] |
| Gets or sets the perk 5 var 2 value. More...
|
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long | Perk5Var3 [get, set] |
| Gets or sets the perk 5 var 3 value. More...
|
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long | PhysicalDamageDealt [get, set] |
| Gets or sets the amount of physical damage dealt. More...
|
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long | PhysicalDamageDealtToChampions [get, set] |
| Gets or sets the amount of physical damage dealt to champions. More...
|
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long | PhysicalDamageTaken [get, set] |
| Gets or sets the amount of physical damage taken. More...
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int | QuadraKills [get, set] |
| Gets or sets the number of quadra kills. More...
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int | SightWardsBoughtInGame [get, set] |
| Gets or sets the number of sight wards purchased. More...
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int | TeamObjective [get, set] |
| Gets or sets the number of completed team objectives (i.e., quests) if the game was a dominion game. This value is always 0 for non-dominion games. More...
|
|
long | TimeCCingOthers [get, set] |
| Gets or sets the time crowd controlling others. More...
|
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long | TotalDamageDealt [get, set] |
| Gets or sets the total damage dealt. More...
|
|
long | TotalDamageDealtToChampions [get, set] |
| Gets or sets the total damage dealt to champions. More...
|
|
long | TotalDamageTaken [get, set] |
| Gets or sets the total damage taken. More...
|
|
long | TotalHeal [get, set] |
| Gets or sets the total heal amount. More...
|
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int | TotalPlayerScore [get, set] |
| Gets or sets the player's total score if the game was a dominion game. This value is always 0 for non-dominion games. More...
|
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int | TotalScoreRank [get, set] |
| Gets or sets the team rank of the player's total score (e.g., 1-5) if the game was a dominion game. This value is always 0 for non-dominion games. More...
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int | TotalTimeCrowdControlDealt [get, set] |
| Gets or sets the total dealt crowd control time. More...
|
|
long | TotalUnitsHealed [get, set] |
| Gets or sets the total units healed. More...
|
|
int | TowerKills [get, set] |
| Gets or sets the number of tower kills. More...
|
|
int | TripleKills [get, set] |
| Gets or sets the number of triple kills. More...
|
|
long | TrueDamageDealt [get, set] |
| Gets or sets the amount of true damage dealt. More...
|
|
long | TrueDamageDealtToChampions [get, set] |
| Gets or sets the amount of true damage dealt to champions. More...
|
|
int | TrueDamageTaken [get, set] |
| Gets or sets the amount of true damage taken. More...
|
|
int | TurretKills [get, set] |
| Gets or sets the number of turret kills. More...
|
|
int | UnrealKills [get, set] |
| Gets or sets the amount of number of unreal kills (beyond pentakill). More...
|
|
long | VisionScore [get, set] |
| Gets or sets the participant's vision score. More...
|
|
int | VisionWardsBoughtInGame [get, set] |
| Gets or sets the number of vision wards purchased. More...
|
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int | WardsKilled [get, set] |
| Gets or sets the number of wards killed. More...
|
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int | WardsPlaced [get, set] |
| Gets or sets the number of wards placed. More...
|
|
bool | Win [get, set] |
| Gets or sets a flag indicating whether or not the participant won. More...
|
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This object contains participant statistics information.