RiotNet  8.0.0
A C#/.NET client for the Riot Games API.
Properties | List of all members
RiotNet.Models.MatchTeam Class Reference

Represents a team in a particular match. More...

Properties

virtual List< BannedChampionBans [get, set]
 Gets or sets the banned champion data if the game was draft mode. For non-draft games, this will be null. More...
 
int BaronKills [get, set]
 Gets or sets the number of times the team killed baron. More...
 
int DominionVictoryScore [get, set]
 Gets or sets the points the team had at game end if the game was a dominion game, otherwise 0. More...
 
int DragonKills [get, set]
 Gets or sets the number of times the team killed dragon. More...
 
bool FirstBaron [get, set]
 Gets or sets a flag indicating whether or not the team got the first baron kill. More...
 
bool FirstBlood [get, set]
 Gets or sets a flag indicating whether or not the team got first blood. More...
 
bool FirstDragon [get, set]
 Gets or sets a flag indicating whether or not the team got the first dragon kill. More...
 
bool FirstInhibitor [get, set]
 Gets or sets a flag indicating whether or not the team destroyed the first inhibitor. More...
 
bool FirstRiftHerald [get, set]
 Gets or sets the number of times the team killed the rift herald. More...
 
bool FirstTower [get, set]
 Gets or sets a flag indicating whether or not the team destroyed the first tower. More...
 
int InhibitorKills [get, set]
 Gets or sets the number of inhibitors the team destroyed. More...
 
int RiftHeraldKills [get, set]
 Gets or sets the number of times the team killed the rift herald. More...
 
TeamSide TeamId [get, set]
 Gets or sets the team ID. More...
 
int TowerKills [get, set]
 Gets or sets the number of towers the team destroyed. More...
 
int VilemawKills [get, set]
 Gets or sets the number of times the team killed vilemaw. More...
 
bool Win [get, set]
 Gets or sets a flag indicating whether or not the team won. More...
 

Detailed Description

Represents a team in a particular match.

Property Documentation

virtual List<BannedChampion> RiotNet.Models.MatchTeam.Bans
getset

Gets or sets the banned champion data if the game was draft mode. For non-draft games, this will be null.

int RiotNet.Models.MatchTeam.BaronKills
getset

Gets or sets the number of times the team killed baron.

int RiotNet.Models.MatchTeam.DominionVictoryScore
getset

Gets or sets the points the team had at game end if the game was a dominion game, otherwise 0.

int RiotNet.Models.MatchTeam.DragonKills
getset

Gets or sets the number of times the team killed dragon.

bool RiotNet.Models.MatchTeam.FirstBaron
getset

Gets or sets a flag indicating whether or not the team got the first baron kill.

bool RiotNet.Models.MatchTeam.FirstBlood
getset

Gets or sets a flag indicating whether or not the team got first blood.

bool RiotNet.Models.MatchTeam.FirstDragon
getset

Gets or sets a flag indicating whether or not the team got the first dragon kill.

bool RiotNet.Models.MatchTeam.FirstInhibitor
getset

Gets or sets a flag indicating whether or not the team destroyed the first inhibitor.

bool RiotNet.Models.MatchTeam.FirstRiftHerald
getset

Gets or sets the number of times the team killed the rift herald.

bool RiotNet.Models.MatchTeam.FirstTower
getset

Gets or sets a flag indicating whether or not the team destroyed the first tower.

int RiotNet.Models.MatchTeam.InhibitorKills
getset

Gets or sets the number of inhibitors the team destroyed.

int RiotNet.Models.MatchTeam.RiftHeraldKills
getset

Gets or sets the number of times the team killed the rift herald.

TeamSide RiotNet.Models.MatchTeam.TeamId
getset

Gets or sets the team ID.

int RiotNet.Models.MatchTeam.TowerKills
getset

Gets or sets the number of towers the team destroyed.

int RiotNet.Models.MatchTeam.VilemawKills
getset

Gets or sets the number of times the team killed vilemaw.

bool RiotNet.Models.MatchTeam.Win
getset

Gets or sets a flag indicating whether or not the team won.


The documentation for this class was generated from the following file: