RiotNet  8.0.0
A C#/.NET client for the Riot Games API.
Properties | List of all members
RiotNet.Models.TournamentCode Class Reference

Contains information about a tournament code. More...

Properties

string Code [get, set]
 Gets or sets the tournament code. More...
 
long Id [get, set]
 Gets or sets tournament code ID. More...
 
string LobbyName [get, set]
 Gets or sets the name of the lobby for the tournament code game. More...
 
string Map [get, set]
 Gets or sets the map on which the tournament code game will be played. This should equal one of the MapType values. More...
 
string MetaData [get, set]
 Gets or sets the metadata for the tournament code game. More...
 
ListOfString Participants [get, set]
 Gets or sets the IDs of the summoners who are allowed to participate in the game. More...
 
string Password [get, set]
 Gets or sets the lobby password. More...
 
string PickType [get, set]
 Gets or sets the method used for picking champions. This should equal one of the PickType values. More...
 
long ProviderId [get, set]
 Gets or sets the provider ID. More...
 
string Region [get, set]
 Gets or sets the region in which the game is played. More...
 
string Spectators [get, set]
 Gets or sets the spectator type for the game. This should equal one of the SpectatorType values. More...
 
int TeamSize [get, set]
 Gets or sets the number of players per team. More...
 
long TournamentId [get, set]
 Gets or sets the tournament ID. More...
 

Detailed Description

Contains information about a tournament code.

Property Documentation

string RiotNet.Models.TournamentCode.Code
getset

Gets or sets the tournament code.

long RiotNet.Models.TournamentCode.Id
getset

Gets or sets tournament code ID.

string RiotNet.Models.TournamentCode.LobbyName
getset

Gets or sets the name of the lobby for the tournament code game.

string RiotNet.Models.TournamentCode.Map
getset

Gets or sets the map on which the tournament code game will be played. This should equal one of the MapType values.

string RiotNet.Models.TournamentCode.MetaData
getset

Gets or sets the metadata for the tournament code game.

ListOfString RiotNet.Models.TournamentCode.Participants
getset

Gets or sets the IDs of the summoners who are allowed to participate in the game.

string RiotNet.Models.TournamentCode.Password
getset

Gets or sets the lobby password.

string RiotNet.Models.TournamentCode.PickType
getset

Gets or sets the method used for picking champions. This should equal one of the PickType values.

long RiotNet.Models.TournamentCode.ProviderId
getset

Gets or sets the provider ID.

string RiotNet.Models.TournamentCode.Region
getset

Gets or sets the region in which the game is played.

string RiotNet.Models.TournamentCode.Spectators
getset

Gets or sets the spectator type for the game. This should equal one of the SpectatorType values.

int RiotNet.Models.TournamentCode.TeamSize
getset

Gets or sets the number of players per team.

long RiotNet.Models.TournamentCode.TournamentId
getset

Gets or sets the tournament ID.


The documentation for this class was generated from the following file: