RiotNet  8.0.0
A C#/.NET client for the Riot Games API.
Properties | List of all members
RiotNet.Models.Recommended Class Reference

Represents a recommended item set. More...

Properties

virtual List< BlockBlocks [get, set]
 Gets or sets the blocks (or groups of items) in this item set. More...
 
string Champion [get, set]
 Gets or sets the champion name for the current item set. More...
 
string Map [get, set]
 Gets or sets the map for which the current item set applies. More...
 
string Mode [get, set]
 Gets or sets the game mode for which the current item set applies. More...
 
bool Priority [get, set]
 Indicates whether this item set takes priority. This appears to be false for all item sets except Ashe's recommended items in the tutorial. More...
 
string Title [get, set]
 Gets or sets the title of the item set. More...
 
string Type [get, set]
 Gets or sets the type of item set. This value appears to always equal "riot". More...
 

Detailed Description

Represents a recommended item set.

Property Documentation

virtual List<Block> RiotNet.Models.Recommended.Blocks
getset

Gets or sets the blocks (or groups of items) in this item set.

string RiotNet.Models.Recommended.Champion
getset

Gets or sets the champion name for the current item set.

string RiotNet.Models.Recommended.Map
getset

Gets or sets the map for which the current item set applies.

string RiotNet.Models.Recommended.Mode
getset

Gets or sets the game mode for which the current item set applies.

bool RiotNet.Models.Recommended.Priority
getset

Indicates whether this item set takes priority. This appears to be false for all item sets except Ashe's recommended items in the tutorial.

string RiotNet.Models.Recommended.Title
getset

Gets or sets the title of the item set.

string RiotNet.Models.Recommended.Type
getset

Gets or sets the type of item set. This value appears to always equal "riot".


The documentation for this class was generated from the following file: