Represents a recommended item set.
More...
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| virtual List< Block > | Blocks [get, set] |
| | Gets or sets the blocks (or groups of items) in this item set. More...
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| string | Champion [get, set] |
| | Gets or sets the champion name for the current item set. More...
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| string | Map [get, set] |
| | Gets or sets the map for which the current item set applies. More...
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| string | Mode [get, set] |
| | Gets or sets the game mode for which the current item set applies. More...
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| bool | Priority [get, set] |
| | Indicates whether this item set takes priority. This appears to be false for all item sets except Ashe's recommended items in the tutorial. More...
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| string | Title [get, set] |
| | Gets or sets the title of the item set. More...
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| string | Type [get, set] |
| | Gets or sets the type of item set. This value appears to always equal "riot". More...
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Represents a recommended item set.
| virtual List<Block> RiotNet.Models.Recommended.Blocks |
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getset |
Gets or sets the blocks (or groups of items) in this item set.
| string RiotNet.Models.Recommended.Champion |
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getset |
Gets or sets the champion name for the current item set.
| string RiotNet.Models.Recommended.Map |
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getset |
Gets or sets the map for which the current item set applies.
| string RiotNet.Models.Recommended.Mode |
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getset |
Gets or sets the game mode for which the current item set applies.
| bool RiotNet.Models.Recommended.Priority |
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getset |
Indicates whether this item set takes priority. This appears to be false for all item sets except Ashe's recommended items in the tutorial.
| string RiotNet.Models.Recommended.Title |
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getset |
Gets or sets the title of the item set.
| string RiotNet.Models.Recommended.Type |
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getset |
Gets or sets the type of item set. This value appears to always equal "riot".
The documentation for this class was generated from the following file: