This object contains some basic match information. Used as a part of the Matchlist API in MatchList.
More...
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int | Champion [get, set] |
| Gets or sets the ID for the champion played. More...
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string | Lane [get, set] |
| Gets or sets the participant's lane for the match. This should equal one of the PlayerPosition values. More...
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long | GameId [get, set] |
| Gets or sets the match ID (also referred to as Game ID). More...
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string | PlatformId [get, set] |
| Gets or sets the platform ID that the match was played on. This should equal one of the Models.PlatformId values. More...
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QueueType | Queue [get, set] |
| Gets or sets the queue type for the match. More...
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string | Role [get, set] |
| Gets or sets the participant's role. This should equal one of the MatchRole values. More...
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Season | Season [get, set] |
| Gets or sets the season the match was played in. More...
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DateTime | Timestamp [get, set] |
| Gets or sets the time the match was played, in UTC. More...
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This object contains some basic match information. Used as a part of the Matchlist API in MatchList.
int RiotNet.Models.MatchReference.Champion |
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getset |
Gets or sets the ID for the champion played.
long RiotNet.Models.MatchReference.GameId |
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getset |
Gets or sets the match ID (also referred to as Game ID).
string RiotNet.Models.MatchReference.Lane |
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getset |
Gets or sets the participant's lane for the match. This should equal one of the PlayerPosition values.
string RiotNet.Models.MatchReference.PlatformId |
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getset |
Gets or sets the platform ID that the match was played on. This should equal one of the Models.PlatformId values.
QueueType RiotNet.Models.MatchReference.Queue |
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getset |
Gets or sets the queue type for the match.
string RiotNet.Models.MatchReference.Role |
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getset |
Gets or sets the participant's role. This should equal one of the MatchRole values.
Season RiotNet.Models.MatchReference.Season |
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getset |
Gets or sets the season the match was played in.
DateTime RiotNet.Models.MatchReference.Timestamp |
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getset |
Gets or sets the time the match was played, in UTC.
The documentation for this class was generated from the following file: