This object contains game event information. Note that not all legal type values documented below are valid for all games. Event data evolves over time and certain values may be relevant only for older or newer games.
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int | AfterId [get, set] |
| Gets or sets the ending item ID of the event. Used for undo events - if this is 0, the item was un-bought. More...
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string | AscendedType [get, set] |
| Gets or sets the ascended type of the event. Only present if relevant. More...
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ListOfInt | AssistingParticipantIds [get, set] |
| Gets or sets the assisting participant IDs of the event. Only present if relevant. More...
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int | BeforeId = new ListOfInt() [get, set] |
| Gets or sets the starting item ID of the event. Used for undo events - if this is 0, the item was un-sold. More...
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string | BuildingType [get, set] |
| Gets or sets the building type of the event. Only present if relevant. This should equal one of the Models.BuildingType values. More...
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int | CreatorId [get, set] |
| Gets or sets the participant ID of the participant who created the object. Only present if relevant. More...
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string | EventType [get, set] |
| Gets or sets event type. More...
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int | ItemId [get, set] |
| Gets or sets the item ID of the event. Only present if relevant. More...
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int | KillerId [get, set] |
| Gets or sets the participant ID of the killer. Only present if relevant. Killer ID 0 indicates a minion. More...
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string | LaneType [get, set] |
| Gets or sets the lane type of the event. Only present if relevant. This should equal one of the Models.LaneType values. More...
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string | LevelUpType [get, set] |
| Gets or sets the level up type of the event. Only present if relevant. This should equal one of the Models.LevelUpType values. More...
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string | MonsterType [get, set] |
| Gets or sets the monster type of the event. Only present if relevant. This should equal one of the Models.MonsterType values. More...
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string | MonsterSubType [get, set] |
| Gets or sets the monster sub-type of the event. Only present if relevant (i.e. for dragon kills). This should equal one of the Models.MonsterSubType values. More...
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int | ParticipantId [get, set] |
| Gets or sets the participant ID (1-10) of the event. Only present if relevant. More...
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string | PointCaptured [get, set] |
| Gets or sets the point captured in the event. Only present if relevant. This should equal one of the Models.Point values. More...
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Position | Position [get, set] |
| Gets or sets the position of the event. Only present if relevant. More...
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int | SkillSlot = new Position() [get, set] |
| Gets or sets the skill slot of the event. Only present if relevant. More...
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TeamSide | TeamId [get, set] |
| Gets or sets the team ID of the event. Only present if relevant. More...
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TimeSpan | Timestamp [get, set] |
| Gets or sets the game time at which the event occurred. More...
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string | TowerType [get, set] |
| Gets or sets the tower type of the event. Only present if relevant. This should equal one of the Models.TowerType values. More...
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string | Type [get, set] |
| Gets or sets event type. This should equal one of the Models.EventType values. More...
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int | VictimId [get, set] |
| Gets or sets the participant ID of the victiom of the event. Only present if relevant. More...
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string | WardType [get, set] |
| Gets or sets the ward type of the event. Only present if relevant. This should equal one of the Models.WardType values. More...
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This object contains game event information. Note that not all legal type values documented below are valid for all games. Event data evolves over time and certain values may be relevant only for older or newer games.